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[Showcase] Lobby Design - Missing Project

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This looks pretty cute, I love how it displays information about ranks etc when you hover over each arena. GJ cutie!

 

ps: ur garage design was fire

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From an UX point of view, these popup windows should be triggered by a hover, otherwise the user has to click on two small areas to open & close the popups. Hovering over the big cards would also save the user two clicks. Adding a sliding effect from the bottom edge to the windows, would also fit in very well imo.

But it looks nice, keep it up.

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I'm not a fan of this to be honest.  I'll try to be constructive to help you out in the future designs.

In addition to what peek already said I feel like the visual hierarchy is off.

The most important thing of this lobby is to let players join rooms therefore the call to action "join" should be the biggest, most prominent element that people notice straight away. In here I looked at multiple things first cause these were bigger before even noticing the join button

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